Do you have an Android phone? Then take a look at my new game Eiloball :)
27th January 2012
Wow, even after more than 15 years there are still lots of downloads (especially of the old DOS version - which runs fine with DOSBox btw.) of my little game.
I've tried to port it to Android a while ago, but the game mechanics just don't translate well to a device with touchscreen :-/
But feat not, in the near future I will release some games for Android which will be as much fun as Bombs And Bugs :)
Speaking of fun, I was pretty humbled when I found this video here - I don't know any frech, but she doesn't sound like she hates it :)
Something new... :-)
EiloThek was just released. Take a look here: EiloThek page.
7th March 2004
Wow, after more than three years a new news-item :-) Not Bombs And Bugs related, but I made a "Now Playing" plug-in for
iTunes and mIRC. You can display the currently played song from iTunes in mIRC. It's available here
Bombs and Bugs is now a "true" Windows 95/98 program using DirectX 7.0! It may
even run on Windows ME and 2000, but this is untested.
Due to the platform change the hardware requirements are a little higher,
but in exchange many problems (like no sound with PCI soundcards and crashes
on an Athlon system with 3.0) are solved.
The controls of the bugs are now fully customizable.
ATTENTION: You need a new registration key for version 3.1, but if you already got
one for an older version, just send it to us ("firstname.lastname@example.org") and we will
send you a new one for free. The key is a small file called "regis.key".
Due to the weak Euro currency, Bombs and Bugs got cheaper!!! Now it is just
10 US Dollar (or 7 UK pound)
But there are sad news: This will most likely be the last version of Bombs
And Bugs. Since we couldn't invest as much time in it as we liked (which
everyone has noticed, I think), we will stop any develpoment on this game.
Hope everyone had fun with this! But maybe sometime there will be a new
AWKWARD Software game at the horizon...
25th February '99
IT'S DONE! Finally 'Bombs and Bugs 3.0' is released!!! You can grab the shareware
here or read more about it on
Sorry for the looooooooooooooooon delay!!! But now it's ready! Start bombing!!!
21st April '98
We're still alive! Due to a bad combination of lack-of-time (sadly, making games is not the only thing in
our life) and problems with the host of these pages, we had no possibility to update frequently. Sorry! We can
only get better :-)
Release 3.0 of
Bombs and Bugs
is still not completed. We will release it in three to four weeks, but we will not include all things we would
like to include. All promised goodies (SVGA, better AI and other things) will make it, but then we will
stop working on it. We want to start a new project soon - it is very tired to work on the same game
for years (
Bombs and Bugs
started back in 1993).
Good News! We finally located the annoying joystick-bug in the registered release 2.1 and we will
fix it in the next few days and then inform all registered users. Isn't that a good cause to
order Bombs and Bugs
We also finfished the survey about 'Why don't you buy Bombs and Bugs' and will announce the
results soon. Of course you can still send us some
16th October '97
Version 2.1 is complete. One more feature was added: If a bug is killed his power-ups are flying all around the screen. If you are lucky
you can grab one.
Version 3.0 will not only contain SVGA and many other new features, but a new playing mode: Why allways play a deathmatch
with your friends? We will add a 'capture the flag' like game mode for four players! Two teams with two bugs each try to steal
a thing (we don't know what yet - if you have an idea e-mail us) from each other.
Remember: Release 2.1 is only available for registered users. There will be no new shareware version. So
21st September '97
Hey, slowly we act like the big companies... Release 2.1 had so many bugs, we decided to delay the release till next week. Another
new feature will be an adjustable timelimt for every round.
19th September '97
Version 2.1 of Bombs and Bugs is done. This version is only available for registered users. So
register today to get the newest release! The following changes were made for 2.1:
- improved collision detection
- fixed some bugs in the AI (no, not your four favourite ones...)
- choose between 'classic' corner starts and new random positions
- debirs scatters around wenn you destroy a stone
- big explosions make the screen shake
- an options screen to toggle the three features above